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RMIT Architecture staff and researchers have collaborated on a VR project at the National Gallery of Victoria

Tuesday December 6, 2016

RMIT Architecture staff and researchers in the d__Lab RMIT, Vivian Mitsogianni, Mark Jacques, Cameron Newman and Karla Martinez as part of M@ STUDIO Architects along with Dean Boothroyd have recently collaborated on a VR Project called “If only…” with A/Prof Stefan Greuter and team from the RMIT Centre for Game Design Research.
The project will be on every weekend in December and January 11am-3pm in the NGV Garden. For session times see: http://www.ngv.vic.gov.au/program/if-only/
Project Statement
‘If only…’ is a collaboration between the RMIT Centre for Game Design Research, M@ STUDIO Architects and d__Lab RMIT which focusses on game design experience and architectural design.
The project uses the architectural design by M@ STUDIO Architects for the 2016 NGV Architecture Commission titled “Haven’t you always wanted…?” which has transplanted a familiar object (a suburban car wash) into an unfamiliar surrounding (the art gallery) and explores ideas of ‘uncertain conditions’ and ‘dematerialisation’ using materials such as multiple layers of cricket netting – that create moire effects – and hot pink astro turf.
‘If only…’ asks what if you could experience the changes you make to an architectural design in real time and from inside the architectural space and see the effects of the transformation from morning through to evening. The materiality of the pavilion can be changed in ways that may not, in reality, be possible or practical (such as gold netting), while the participant teleports to different locations inside and outside the pavilion.
‘If only…’ also works with and extends some of the themes of the M@ STUDIO pavilion in order to develop atmosphere, mood and experience. It offers bubbles, fog, ghostly portals, the chill of a cold night and just you inside the pavilion changing the materials as many times as you like and watching the shadows, seeing what happens as the sun rises and sets. If only…
If only…
RMIT Centre for Game Design Research, M@ STUDIO Architects and d__Lab RMIT.
PROJECT CREDITS
VR Experience and Interaction Design
RMIT Centre for Game Design Research
A/Prof Stefan Greuter (Concept Design, Experience Design and Project Management)
Yvette Wouters (Programming)
Stephanie Kelso (3D Model Conversion)
Josh Tatangelo (3D Modelling and Design)
Alexander Perrin (Technical Art)
Dom Willmott (Music and Sound Design)
Brad Hammond (Fan Software Programming)
Daniel Macnish (Fan Hardware Design)
Garry Keltie (Computer Hardware Design)
VR Creative Direction and Concept Design, Architectural Design, Visualisation and 3D Modelling
M@ STUDIO Architects
A/Prof Vivian Mitsogianni (d__Lab RMIT)
Prof Mark Jacques (d__Lab RMIT)
Dean Boothroyd
Cameron Newnham (d__Lab RMIT)
Karla Martinez (d__Lab RMIT)
With thanks to Leona Dusanovic, Thomas Sheehan and Kerry Kounnapis (VR concept design input).
Architectural Design
M@ STUDIO Architects, NGV Architecture Commission 2016, “Haven’t you always wanted…”
“If only…” uses the architectural design, visualisation and 3D model produced by M@ STUDIO Architects for the 2016 NGV Architecture Commission titled: “Haven’t you always wanted…” designed by: Dean Boothroyd, Vivian Mitsogianni, Mark Jacques, Karla Martinez, Kerry Kounnapis, Leona Dusanovic, Thomas Sheehan, Cameron Newnham and Luke Tuckman.
With thanks to the input of:
RMIT: Dr. Fleur Watson, Monika Engelhard NGV: Ewan McEoin, Romina Callabro, Cherie Schweitzer Kathleen Duffy, Katherine Chien, Matt Lim, Nicole Monteiro

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